The final beta announcement.


v0.30 HAS FINALLY BEEN ANNOUNCED AND THE RELEASE DATE IS COMING SOON ON YOUTUBE!

Here's the full changelog: 

Game changes

- 15 new levels
- Reworked the level "Challenger" and "Airborne Robots" (They are not legacy, they are a part of the "new" game system)
- Brand new tutorial!
- A bunch of bugfixes
- 30 new songs for use in the editor!
- Added Cursor trail
- Massively optimized music loading (intro only)

Gameplay changes

- Updated gameplay menus (New levels only)
- Added option to play as a male or female character
- Reworked the shine calculation system
Editor changes

- Better playback options: Now it's only x0.25, x0.3, x0.5, x0.6, x0.75 and x1
- Upload preview (Convert your level to a .jdl file to be played, can't be played yet)
- Added play option (finally fixed!)
- Fixed the song not loading in editor
- Fixed the colors not saving properly

Menu changes

- The older levels are now in the "Legacy" level list with the old shine calculation (Will not reward shines)
- New instagram hyperlink
- Added more performance settings
-  New backgrounds from the easter artist contest
- Intro displays a looped gradient video rather than a black color
- Credits links (Artist social media, Program downloads)
- Debug V8
- Added video backgrounds on menu (Uploadable only, no official videos)
- Renamed "Community News" to "Community", now containing news, changelogs and contest updates (News and updates from website, changelogs through game update)

New options

- Antialiasing
- Visualizers (Photo BG, Line or Logo)
- Shuffle playlist (10 second cooldown)
- Video backgrounds
- Cursor trail
- Offline soundtrack download (finally)
- 3-digit fps limit (No longer 4 digits, don't burn your CPU please)

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Comments

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The music count may change, since I will try to add as much as more new music to the game (Of course it will impact the game size and the playlist size, but due to the ram fixes it may not be a big issue)